Quiet wore a minimal amount of clothing at all times because she could only drink or breathe through her skin following parasite-treatment due to the serious injuries she had sustained while trying to kill Big Boss during the hospital raid ; wearing too much clothing would lead to suffocation. After being defeated by Venom Snake in Afghanistan following a tense sniper duel, Quiet became a prisoner at Mother Base until she was allowed to accompany Venom Snake on missions as a buddy. Her weapons included two lethal sniper rifles nicknamed Wicked Butterfly and Sinful Butterfly as well as the non-lethal Guilty Butterfly. She told her superior that she hadn't killed her target yet as "the man in the next bed [Ishmael] had seen [her] face. After fighting Ishmael off and attempting to strangle Ahab, she was pelted with a bottle of medical grade ethanol, allowing Ishmael to light her on fire. However, despite being immolated, she still proved to be determined to try and kill Ahab, resulting in her being doused with another set of chemicals that refueled the fire to an unbearable degree and caused her to fall out of a nearby window.
Metal Gear Solid 5 voice actress is doing a Let's Play of the game - Polygon
No recent wiki edits to this page. Quiet is modelled on, voiced by, and has her facial animations motion-captured from Dutch actress Stefanie Joosten. Quiet is mute and unable to speak in any language, but is capable of vocalisations of pain and physical exertion. Initially appearing as an enemy, Quiet saves Snake Big Boss 's life.
Stefanie Joosten 26 has always been intrigued by Japan and otaku culture, and has been gaming from a young age. This made her decide to study Japanese at the University of Leiden. Since there is a lot of demand for this, she was able to make a living fairly quickly and she decided to stay in Japan. Joosten explained how she got the role for Quiet. She received a phone call asking her if she wanted to audition for a video game.
Joosten revealed this in a YouTube video hosted by YongYea. Unfortunately, communication between Joosten and Kojima Productions then broke down, with no word from the studio for a long time. Joosten then had her management contact Kojima Productions, at which point it was clarified that the role of Fragile was given to someone else.